Everquest
Sketches:
How It's Done
For
awhile , I worked a job at a division of Sony called Verant. They make, among
other online games, an amazing phenomena called Everquest,
A 3D 'massively multiplayer' roleplaying game. Enthusiasts already know how
cool this game is. This section shows sketches for 30th level player clothing
sets (Leather, Chain Mail and Plate Armor), and the final in-game figures.
This page shows a favorite of mine, since I designed the whole look (the bat-wings
were already there), called an Abhorent (I just call her Vampire). These sections
of art, made in Photoshop, are applied to a 3D figure to achieve the look
you see in game.
Here
we have the pattern for the wings.
And
here is the pattern for the upper arms.
...and
the hand
...here
is the pattern that makes up the chest...notice it's only half....it wraps around
the body, joining at the front and the spine.
...and
the face, which wraps around the head.
...and
the hair...the multicolored bands are left over from seeing which direction
the hair wraps.
You
might not see that it is sometimes very hard to get these pictures to match
up perfectly on the 3D figure...sometimes impossible, which leads to redesigning
parts here and there. Wait 'til you see the new characters in the upcoming expansion,
Shadows Of Luclin...they are so much better!
How
she looks in-game.
\
...and
the forearm.