





Mars in 3d
For a period of 3 months, I took a class in 3d modeling, specifically the program 3d StudioMax (a program I used a little while working at Sony). It was very tough in the beginning, a steep learning curve, but I eventually got it enough to create the models (and textures, a process I already knew to some degree) you see here and at the links below. There are many things I would like to do better, but that will come with time I hope.
Hopefully this won't do much damage to the great John Carter of Mars mythos!
